The Competent Communicator

The Competent Communicator is the basic Toastmasters manual, with 10 speech projects designed to develop your skills one step at a time. Join In!

The Competent Communication Manual
The 10 speech projects in this manual will help you develop your speaking skills one step at a time. When you finish all of the projects, you are eligible for Competent Communicator (CC) recognition. Complete the CC application in the manual and ask your vice president education to submit it online to World Headquarters. You’ll receive a CC certificate and, if this is your first CC award, two Advanced Communication Series manuals free of charge.

Project 1: The Ice Breaker (4 – 6 Minutes)

  • To begin speaking before an audience. Just tell us something about yourself.
  • To discover speaking skills you already have and skills that need some attention.

#1 – The Ice Breaker: Sink Or Swim

Speak before an audience; Use existing speaking skills; Introduce self to fellow club members.

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Project 2: Organise your Speech (5 – 7 Minutes)

  • Select an appropriate outline which allows listeners to easily follow and understand your speech.
  • Make your message clear, with supporting material directly contributing to that message
  • Use appropriate transitions when moving from one idea to another
  • Create a strong opening and conclusion

#2 – Organise Your Speech: Get what you want!

Strong opening and conclusion; Outline that can be followed and understood; Clear message with supporting material; Appropriate transitions.

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Project 3: Get to the Point (5 – 7 Minutes)

  • Select a speech topic and determine its general and specific purposes
  • Organise the speech in a manner that best achieves those purposes
  • Ensure the beginning, body and conclusion reinforce the purposes
  • Project sincerity and conviction and control any nervousness you may feel
  • Strive not to use notes

#3 – Get to the Point: The Children Of The Immortal

Organize speech to achieve general and specific purpose; Reinforce purpose with beginning, body, and conclusion; Project sincerity and conviction; Control nervousness; Strive to not use notes.

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Project 4: How to Say it (5 – 7 Minutes)

  • Select the right words and sentence structure to communicate your ideas clearly, accurately and vividly
  • Use rhetorical devices to enhance and emphasise ideas
  • Eliminate jargon and unnecessary words.
  • Use correct grammar

#4 – How to Say It: An Ancient Civilisation

Words and sentence structure communicates the ideas clearly, accurately and vividly; Rhetorical devices enhance and emphasize ideas; No jargon or unnecessary words; Correct grammar used.

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Project 5: Your Body Speaks (5 – 7 Minutes)

  • Use stance, movement, gestures, facial expressions and eye contact to express your message and achieve your speech’s purpose
  • Make your body language smooth and natural

#5 – Your Body Speaks : Where Do you Stand

Use stance, movement, gestures, facial expressions, and eye contact to express your message and achieve your speech’s purpose; Make your body language smooth and natural; Focus on methods of delivery as well as speech content.

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Project 6: Vocal Variety (5 – 7 Minutes)

  • Use voice volume, pitch, rate and quality to reflect and add meaning and interest to your message
  • Use pauses to enhance your message
  • Use vocal variety smoothly and naturally

#6 – Vocal Variety: Tour Guiding

Use voice volume, pitch, rate, and quality to reflect and add meaning and interest to the message; Use pauses to enhance the message; Use vocal variety smoothly and naturally.

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Project 7: Research your Topic (5 – 7 Minutes)

  • Collect information about your topic from numerous sources
  • Carefully support your paints and opinions with specific facts, examples and illustrations gathered through research

#7 – Research Your Topic: Game Over

Collect information from numerous sources; Carefully support the points and opinions with specific facts, examples, and illustrations gathered through research.

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Project 8: Get Comfortable with Visual Aids (5 – 7 Minutes)

  • Select visual aids that are appropriate for your message and the audience
  • Use visual aids correctly with ease and confidence

#8 – Visual Aids – Not a Digital Romance

Select visual aids that are appropriate for the message and the audience; Use two or more visual aids correctly with ease and confidence.

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Project 9: Persuade with Power (5-7 Minutes)

  • Persuade listeners to adopt your viewpoint or ideas or to take some action
  • Appeal to the audience’s interests
  • Use logic and emotion to support your position
  • Avoid using notes

#9 – Persuade With Power: A Sense of Pride

Persuade listeners to adopt viewpoint or ideas, or to take some action; Appeal to the audience’s interests; Use logic and emotion to support the position; Avoid using notes.

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Project 10: Inspire your Audience (8-10 Minutes)

  • To inspire the audience by appealing to noble motives and challenging the audience to achieve a higher level of beliefs or – achievement
  • Appeal to the audience’s needs and emotions using stories, anecdotes and quotes to add drama
  • Avoid using notes

#10 – Inspire Your Audience: A Promise is a Promise

Inspire the audience by appealing to noble motives, challenge the audience to achieve a higher level of beliefs or achievement; Appeal to the audience’s needs and emotions, using stories, anecdotes and quotes to add drama

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The Advanced Manuals

After you have gained your competent communicator award, you can work through one or more of the following manuals:

  • The Entertaining Speaker (226-A)
  • Speaking to Inform (226-B)
  • Public Relations (226-C)
  • The Discussion Leader (226-D)
  • Speciality Speeches (226-E)
  • Speeches by Management (226-F)
  • The Professional Speaker (226-G)
  • Technical Presentations (226-H)
  • Persuasive Speaking (226-I)
  • Communicating on Television (226-J)
  • Storytelling (226-K)
  • Interpretative Reading (226-L)
  • Interpersonal Communication (226-M
  • Special Occasion Speeches (226-N)
  • Humorous Speeches (226-O)

 

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